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The Open Level Project
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Distractionware
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Ved
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"Typing a non-integer level size no longer crashes Ved"
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Topic: "Typing a non-integer level size no longer crashes Ved" (Read 2993 times)
SoulBlayzR
Professor
Posts: 137
hi
"Typing a non-integer level size no longer crashes Ved"
«
on:
28 Mar 2017, 13:12 (6 years and 5 months ago) »
Hmmmmm...
HMMMMM...
HMMMMM...
I feel like this GIF is self-explanatory
Also, slightly off-topic, but there's no character limit in the X and Y boxes, resulting in this:
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Last Edit: 28 Mar 2017, 13:16 by SoulBlayzR
»
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Dav999
Administrator
Hyper Captain
Posts: 1606
Re: "Typing a non-integer level size no longer crashes Ved"
«
Reply #1 on:
28 Mar 2017, 13:17 (6 years and 5 months ago) »
Hey, negative integers are still integers
Thanks for the heads up, this will be fixed.
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SoulBlayzR
Professor
Posts: 137
hi
Re: "Typing a non-integer level size no longer crashes Ved"
«
Reply #2 on:
28 Mar 2017, 13:22 (6 years and 5 months ago) »
To be fair, this is more of an oversight than a bug, since you don't expect people to make 0x size and smaller maps
Maybe include it with a larger update?
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Dav999
Administrator
Hyper Captain
Posts: 1606
Re: "Typing a non-integer level size no longer crashes Ved"
«
Reply #3 on:
28 Mar 2017, 13:28 (6 years and 5 months ago) »
I won't rush out an update for this one, I'll just include it with 1.1.3 whenever it comes (unless minor versions are otherwise not needed and 1.2.0 comes first).
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fraZ0R?
tOLP2 Tester
Captain
Posts: 452
as above
Re: "Typing a non-integer level size no longer crashes Ved"
«
Reply #4 on:
31 Mar 2017, 11:04 (6 years and 5 months ago) »
How about you give a witty error message if you try a negative number for a level size. Like "Don't even try"
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"Typing a non-integer level size no longer crashes Ved"