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Author Topic: VVVVVV-style maps!  (Read 17858 times)

allisonTopic starter

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VVVVVV-style maps!
« on: 9 Jan 2015, 21:51 (8 years and 10 months ago) »
Some of you remember the "VVVVVV-style map" I created for Dimension Open. I was bored recently, so I decided to make some more maps for different levels. These ones look a bit closer to the in-game minimap, and have versions with items on them. In order to bring it up to speed, I made a new version of the Open map too.

Item key:

S: Shiny trinkets.
T: Teleporters.
C: Crewmates when rescuing crewmates is the primary goal. Color depends on color of crewmate.
K: Keycards. Color depends on color of keycard.
P: Power Sources from Back to VVVVVV.
F: Sacred Fountains from Bracketed Sequel.

Back to VVVVVV by FIQ
No Items
Items
Dimension Open by Various People
No Items
Items
Cloning Technology by crazyal02
No Items
Items
Dimension SIMPLE by crazyal02
No Items
Items
Bracketed Backslash by Weird Shadow Machine
No Items
Items
333333 by Sendy (map by QwertymanO07)
No Items
Items
Bracketed Sequel by Weird Shadow Machine
No Items
Items

I can make minimaps for levels on request. Requests are closed for now.

Queue:
  • Dimension Error
  • Dimension ZYX
« Last Edit: 24 Jul 2016, 09:37 by crazya02 »

Info Teddy

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it doesn't matter
« Reply #1 on: 10 Jan 2015, 00:53 (8 years and 10 months ago) »
Some of you remember the "VVVVVV-style map" I created for Dimension Open. I was bored recently, so I decided to make some more maps for different levels. These ones look a bit closer to the in-game minimap, and have versions with items on them. In order to bring it up to speed, I made a new version of the Open map too.

Item key:

S: Shiny trinkets.
T: Teleporters.
C: Crewmates when rescuing crewmates is the primary goal. Color depends on color of crewmate.
K: Keycards. Color depends on color of keycard.
P: Power Sources from Back to VVVVVV.

Back to VVVVVV by FIQ
No Items
Items
Dimension Open by Various People
No Items
Items
Cloning Technology by crazyal02
No Items
Items
Items
[img]http://i.imgur.com/vfu0WI2.png[/img
do you accept requests to make minimaps

like it matters anyway it's easy to make this

allisonTopic starter

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Re: it doesn't matter
« Reply #2 on: 10 Jan 2015, 07:07 (8 years and 10 months ago) »
do you accept requests to make minimaps

like it matters anyway it's easy to make this
Yes. Although making a minimap is fairly simple, it's rather tedious to do.

Chillius Bowser

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Re: VVVVVV-style maps!
« Reply #3 on: 10 Jan 2015, 08:35 (8 years and 10 months ago) »
These are amazing!

I'm working on a level, Would you mind making one for me when the level is done?

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no one does
« Reply #4 on: 10 Jan 2015, 14:18 (8 years and 10 months ago) »
These are amazing!

I'm working on a level, Would you mind making one for me when the level is done?
why wouldn't he mind

Demonic Starlow

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Re: VVVVVV-style maps!
« Reply #5 on: 25 Jan 2015, 12:48 (8 years and 10 months ago) »
May I have one for Dimension Vysta, when it's complete?

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or else you don't get one
« Reply #6 on: 25 Jan 2015, 12:48 (8 years and 10 months ago) »
May I have one for Dimension Vysta, when it's complete?
complete it first

Demonic Starlow

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Re: VVVVVV-style maps!
« Reply #7 on: 25 Jan 2015, 12:50 (8 years and 10 months ago) »
May I have one for Dimension Vysta, when it's complete?
:-X

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complete it first
« Reply #8 on: 25 Jan 2015, 12:50 (8 years and 10 months ago) »
:-X
that doesn't mean it's complete

Demonic Starlow

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Re: VVVVVV-style maps!
« Reply #9 on: 25 Jan 2015, 12:53 (8 years and 10 months ago) »
Show content
so?

Info Teddy

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that's so
« Reply #10 on: 25 Jan 2015, 12:54 (8 years and 10 months ago) »
Show content
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so?
so, he can't do anything until it's completed

allisonTopic starter

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Re: VVVVVV-style maps!
« Reply #11 on: 25 Jan 2015, 16:09 (8 years and 10 months ago) »
May I have one for Dimension Vysta, when it's complete?
Sure.
Show content
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so?
so, he can't do anything until it's completed
This doesn't have any relevance to the conversation. Yes, I can't do it *now*, but I can do it in the future. I know "the future" is a difficult concept to grasp, but I have faith that you'll eventually be able to understand.

Info Teddy

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i was just trying to make conversation
« Reply #12 on: 25 Jan 2015, 17:06 (8 years and 10 months ago) »
Sure.

This doesn't have any relevance to the conversation. Yes, I can't do it *now*, but I can do it in the future. I know "the future" is a difficult concept to grasp, but I have faith that you'll eventually be able to understand.
how to: take a joke seriously

allisonTopic starter

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you were trying to derail the conversation
« Reply #13 on: 25 Jan 2015, 17:10 (8 years and 10 months ago) »
Sure.

This doesn't have any relevance to the conversation. Yes, I can't do it *now*, but I can do it in the future. I know "the future" is a difficult concept to grasp, but I have faith that you'll eventually be able to understand.
how to: take a joke seriously
These "jokes" aren't funny, just irritating.

Info Teddy

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no i wasn't, it was just a joke
« Reply #14 on: 25 Jan 2015, 17:11 (8 years and 10 months ago) »
These "jokes" aren't funny, just irritating.
they're jokes because i can grasp the concept of 'the future' and i'm not as stupid as i make myself out to be

allisonTopic starter

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Re: VVVVVV-style maps!
« Reply #15 on: 5 Jun 2016, 19:24 (7 years and 6 months ago) »
Felt like doing some of these again. Added [\] by Weird Shadow Machine, I'll get to [II] next.

QwertymanO07✏️

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Re: VVVVVV-style maps!
« Reply #16 on: 6 Jun 2016, 04:47 (7 years and 6 months ago) »
When you're done with that, can you do Renewal Overdose i made a lebel Dimension 333333?

Shiny K

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Re: VVVVVV-style maps!
« Reply #17 on: 6 Jun 2016, 06:33 (7 years and 6 months ago) »
Mapping overdose would make it less cryptic and unpredictable for new time players.

QwertymanO07✏️

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Re: VVVVVV-style maps!
« Reply #18 on: 6 Jun 2016, 06:58 (7 years and 6 months ago) »
Why do you think it's struck through and next to two other levels for which a map would make no sense?

Shiny K

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Re: VVVVVV-style maps!
« Reply #19 on: 6 Jun 2016, 07:57 (7 years and 6 months ago) »
oh ok