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Author Topic: warp room questionable nonsense  (Read 4604 times)

BearboyTopic starter

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warp room questionable nonsense
« on: 16 Jun 2014, 19:12 (9 years and 3 months ago) »
so in one room in the first open level, the background shows that it is a room that warps in all directions. But you can exit the room still, by moving to the end of it.

How is this accomplished, I want to use it so bad  :beg:

Hejmstel

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Re: warp room questionable nonsense
« Reply #1 on: 16 Jun 2014, 19:28 (9 years and 3 months ago) »
I think you change the warp direction and then place a warpline in the bottom left corner of the room and place some walls over it. I don't remember if this is how you do it exactly, but it should be similar.

Vitellary

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Re: warp room questionable nonsense
« Reply #2 on: 16 Jun 2014, 21:01 (9 years and 3 months ago) »
You place a warp line in a spot you want to warp (and if you don't want warping, place it in a corner and make walls over it). Then you change the warp direction in the way you want it to look. It will look like it has warp direction, but will only warp in the directions you placed warp lines.

BearboyTopic starter

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Re: warp room questionable nonsense
« Reply #3 on: 16 Jun 2014, 22:10 (9 years and 3 months ago) »
You place a warp line in a spot you want to warp (and if you don't want warping, place it in a corner and make walls over it). Then you change the warp direction in the way you want it to look. It will look like it has warp direction, but will only warp in the directions you placed warp lines.
Error, cannot have both warp types.

geh

Vitellary

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Re: warp room questionable nonsense
« Reply #4 on: 16 Jun 2014, 23:08 (9 years and 3 months ago) »
Really? Did you place the warp lines before you changed the warp direction?

BearboyTopic starter

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Re: warp room questionable nonsense
« Reply #5 on: 16 Jun 2014, 23:10 (9 years and 3 months ago) »
Really? Did you place the warp lines before you changed the warp direction?

I did it both ways

FIQ

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Re: warp room questionable nonsense
« Reply #6 on: 17 Jun 2014, 06:51 (9 years and 3 months ago) »
Yeah, VVVVVV is kinda weird with that. Sometimes, it will let you insert it just fine, sometimes not.
If it doesn't, you have to do it by hand by editing the .vvvvvv file.

allison

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Re: warp room questionable nonsense
« Reply #7 on: 18 Jun 2014, 05:45 (9 years and 3 months ago) »
Yeah, VVVVVV is kinda weird with that. Sometimes, it will let you insert it just fine, sometimes not.
If it doesn't, you have to do it by hand by editing the .vvvvvv file.
Yeah, placing the warp lines first and then editing the file manually always works. (Opposite order works too, but that's harder)

Info Teddy

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lock the thread or not lock the thread
« Reply #8 on: 22 Jun 2014, 12:20 (9 years and 2 months ago) »
so the question has been answered, do we need to lock the thread?

Dav999

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Re: warp room questionable nonsense
« Reply #9 on: 22 Jun 2014, 12:25 (9 years and 2 months ago) »
so the question has been answered, do we need to lock the thread?
Not if it isn't needed.

Info Teddy

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kay. yeah. something about those two words and dav999.
« Reply #10 on: 22 Jun 2014, 17:55 (9 years and 2 months ago) »
Not if it isn't needed.
k

so how do i manually edit my level and make the warp lines