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Messages - M3TR0

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Forum Games / Re: The Tower (aka the Elevator Game)
« on: 19 Aug 2016, 11:42 »
Floor 726 has a giant swirly slide that goes all the way back down to the lobby.

Forum Games / Re: The Tower (aka the Elevator Game)
« on: 19 Aug 2016, 11:12 »
Floor 725 automatically rebuilds all the floors and makes all of them have different stuff in them. Meaning we have to start from floor L again.




Forum Games / Re: The Tower (aka the Elevator Game)
« on: 28 Jul 2016, 01:20 »
Wow. Just wow.

Well, if anyone ever wants to pull off the boards with a screwdriver and hire some more janitors, then I'll be ready. Until then, I shall wait and prepare.

Forum Games / Re: The Tower (aka the Elevator Game)
« on: 27 Jul 2016, 23:48 »
Double-post! Has this been abandoned? I hope not.

Forum Games / Re: The Tower (aka the Elevator Game)
« on: 17 Jul 2016, 20:32 »
Floor 559 is a dusty, abandoned library. It's currently being used by squatters who escaped from the Villi zoo.

Floor 560 was started, but never finished. The builder, M3TR0, was too eager to work on more interesting floors, so he just left all of the construction materials in there and never went back for them. Only three of the walls were built, which makes the rest of the tower slightly wobbly.

Floor 561 contains the blueprints for floor 560. It was intended to be some sort of indoor water park.

Floor 562 contains a place to plug into The Matrix, which is now being advertised as a virtual gaming experience.

Forum Games / Re: The Tower (aka the Elevator Game)
« on: 17 Jul 2016, 17:35 »
  • Floor 552 contains controls for an electronic crane that already contains programming to move the nuke in floor 281 down to floor 34. Nobody has gone inside and pressed the button to see for themselves because the worker locked himself inside, lost the key, and died of starvation.
  • Floor 553 contains a giant map of the multiverse that shows that The Tower and all alternative versions of it are contained in a separate universe in the center.
  • In floor 554, everything casts a shadow, and when you turn off the lights, the shadows becomes bright white.
  • Floor 555 seems to be the smallest floor on the tower. Regular visitors to the floor just see a door labeled "Stairwell Access" and a brick wall. Behind the brick wall is a vault that has the original copy of Sonic.exe inside it. A TVVVVVV is also in the room with a Sega Genesis already plugged in.
  • Floor 556 is made out of hundreds of villis disguised as trinkets. Whenever someone steps out of the elevator, they all starting talking and freak out the tourists. :D

How do you like?

VVVVVV / Copying Graphics
« on: 16 Jul 2016, 11:56 »
In the tolp2v2 textures, I noticed that a graphic had been copied to both tiles.png and tiles2.png! How can you take a set of tiles and copy them from one of the files to another? I want to know. :beg:

That is darn cool with me. I would love to be a contributor. It made me think of a great idea: Why don't we use custom tiles for the next open level? It's something to think about, anyway.

One more question: is there an actually tOLP2 level I can look at? I thought I got it once, but it turned out to be a troll level that crashed my computer. :(

I would love to be a creator and contribute that way, but I guess this is the next best thing. ;D I would like to test all of the areas in the game to see how difficult they are. I have ordinary reflexes, not bad but not too good either. :P I'll help test to see if it can be done by a normal person with normal-level reflexes.

VVVVVV / Re: Is custom music a thing yet?
« on: 19 May 2016, 22:42 »
Here it is, on Infoteddy's Dropbox. It should work.
Hello, everyone, I'm new at the forum! I have to ask just one question. When I tried to click on the url, it showed me this message:
From what I gather, the problem is that Infoteddy no longer has this public. :frown2:
Infoteddy, please make it public again! I already made a whole soundtrack. Super great-sounding... :punkrawk: ...But only if I can use it!

EDIT: Sorry for bumping, but the last post was two months ago, and I have waited so long for something like this to become possible.

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