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Author Topic: "Typing a non-integer level size no longer crashes Ved"  (Read 2986 times)

SoulBlayzRTopic starter

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"Typing a non-integer level size no longer crashes Ved"
« on: 28 Mar 2017, 13:12 (6 years and 5 months ago) »

Hmmmmm...
HMMMMM...
HMMMMM...

I feel like this GIF is self-explanatory

Also, slightly off-topic, but there's no character limit in the X and Y boxes, resulting in this:
« Last Edit: 28 Mar 2017, 13:16 by SoulBlayzR »

Dav999

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Re: "Typing a non-integer level size no longer crashes Ved"
« Reply #1 on: 28 Mar 2017, 13:17 (6 years and 5 months ago) »
Hey, negative integers are still integers :P

Thanks for the heads up, this will be fixed.

SoulBlayzRTopic starter

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Re: "Typing a non-integer level size no longer crashes Ved"
« Reply #2 on: 28 Mar 2017, 13:22 (6 years and 5 months ago) »
To be fair, this is more of an oversight than a bug, since you don't expect people to make 0x size and smaller maps

Maybe include it with a larger update?

Dav999

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Re: "Typing a non-integer level size no longer crashes Ved"
« Reply #3 on: 28 Mar 2017, 13:28 (6 years and 5 months ago) »
I won't rush out an update for this one, I'll just include it with 1.1.3 whenever it comes (unless minor versions are otherwise not needed and 1.2.0 comes first).

fraZ0R?

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Re: "Typing a non-integer level size no longer crashes Ved"
« Reply #4 on: 31 Mar 2017, 11:04 (6 years and 5 months ago) »
How about you give a witty error message if you try a negative number for a level size. Like "Don't even try"